Where is alistair in awakening




















Answer: No. Answer: No, Alistair does not make a cameo or appearence unless he is made king in Origins. Though, if your female Warden chose to romance him he is mentioned in the epilogue of the game. Alistair is a Grey Warden and a companion to the Warden.

He is a romance option for a female Warden and also teaches the Templar specialization. The old man tells him that Yavana , a Witch of the Wilds rescued Maric. Alistair goes to the Tellari swamps and is attacked by a high dragon. Yavana then appears and calms the beast. Alistair discusses his father with Claudio in the Crows' camp. Claudio prepares to reveal who his patron is - the one who ordered Alistair's kidnap - though Isabela and Varric attack the camp before he continues. As Isabela prepares to kill Claudio, Alistair orders her to stop, but she does so anyway.

He then explains that Claudio had information about Maric that is now lost. However Yavana mentions that Claudio's spirit is still lingering in the Fade, so she casts a spell which brings his spirit back to his body.

Claudio's spirit mentions that his master is Aurelian Titus before Yavana destroys Claudio's lifeless body. She then invites Alistair to follow her under the Silent Grove. Alistair follows her into a large breeding lair of dragons. Yavana reveals to him that her quest was to preserve the existence of dragons from those who couldn't understand and were just killing them.

Despite her efforts, she never managed to awaken a great one. Alistair continues his quest by going to Qarinus in order to find Claudio's master, magister Aurelian Titus.

They attend a ball that the magister is also expected to attend. There, they also meet a friend of Varric; the magister Maevaris Tilani and also Lord Devon who seems to know Isabela from the past. When Titus finally arrives at the ball, Alistair asks him if he knows who he is, to which Titus says no. When Alistair reveals to him who he really is, he demands to know where his father is. Titus then tries to use blood magic in order to control him but Alistair uses his templar skills in order to resist.

As soon as Titus realizes that Alistair is a templar, he orders his minions to seize him while he escapes. When the brawl finally ends, Isabela captures one of Titus' men alive whom they bring back to her ship. Varric interrogates him and tricks him into revealing the location of the Magister's stronghold in Seheron. However, before they reach Seheron, two Qunari dreadnoughts attack Isabela's pirate ship and after a brief fight, Alistair and his companions along with Isabela's crew are captured by the Qunari and are kept as prisoners in a Qunari war camp named Akhaaz.

After three weeks, a Qunari guard enters the locked room of Alistair and Varric and tells them that the Arishok is waiting for them and orders them to follow him.

Alistair quickly realizes that the new Arishok is in fact Sten who addresses Alistair as kadan , showing unprecedented respect for him, not apparent from their past conversations. Sten informs him that Titus seeks him because of his blood and he says that it is foolish to follow him into his lair and for that reason he will be held prisoner until Sten deals with that threat. When Alistair demands more answers from Sten, the latter responds aggressively and tells him not to seek him again.

In the meantime, Isabela manages to escape while the Qunari were trying to convert her to the Qun. She reaches the cell of Alistair and Varric, releases them and tells them to get away from the prison while she goes to free her crew as well. Alistair and Varric fight their way out of the prison but in the end the Arishok was waiting for them.

Alistair tries to stop the upcoming fight but Sten attacks immediately. Since Varric is unable to assist effectively without his Bianca , the fight becomes a duel.

Qunari dreadnoughts attack Aurelian Titus ' fortress and Varric infiltrates the building while Isabela and Alistair assault the fortress directly with the Qunari. Prior to this, Sten —now the Arishok —tells Alistair and Isabela the Qunari version of the myth of King Calenhad , and how he made a deal with a mysterious witch to drink dragon blood, become a Reaver and create Ferelden.

Varric's attempt to free King Maric from the Magrallen causes everyone to be pulled into the Fade. Varric, Isabela, and Maevaris were able to reunite and tracked Alistair and King Maric in a fantasy where Alistair was Maric's acknowledged son, and Cailan still lived and was the heir apparent to the throne of Ferelden.

Varric reminds Alistair of his mission to kill Titus, find Maric, and then become a proper king in order to convince Alistair to not live a lie. Varric asks King Maric if he agrees, to which he concurs with Varric that Alistair must face the reality of the situation and turn away from this fantasy. Alistair then concedes and is briefed of their predicament: Titus was pulled into the Fade with them and is hunting them with demons. Alistair desires to take the fight to him. Alistair and his band tracks Titus to his own dream fantasy in the Fade and launches an ambush on him.

Eventually Titus is slain in the ensuing battle by King Maric and his schemes to take over Thedas for Tevinter was foiled. If Alistair is king and the Inquisition recruits the rebel mages: Alistair allows the rebel mages to take refuge in Redcliffe Castle. However after the rebel mages are aggressively taken over by the Tevinter Magister Gereon Alexius , Alexius begins to have rebel mages displace the people of Redcliffe. Having enough of the mages' abuse, Alistair alongside Queen Anora if they rule jointly , arrives in Redcliffe with a contingent of soldiers shortly after the Inquisition 's ousting of Alexius to inform the rebel mages that they have outstayed their welcome and recommends that they take whatever deal that the Inquisitor offers, informing them that he has no intention of offering a better deal.

Later Alistair will request the Inquisition's aid with foiling a Venatori plot against his and Anora's if she reigns with him life. Alistair also asks the Inquisition to serve as mediators in the peace talks with the ruler of Orlais, following the resolution of the War of the Lions.

Alistair however is concerned about corruption in the Grey Warden ranks and goes into hiding. Hawke and the Inquisitor rendezvous with Alistair in a smuggler's cave in Crestwood to see what his investigation uncovered. Alistair explains that he was investigating if Corypheus could have survived fatal wounds just like an Archdemon can. Yet in the middle of his investigation, every Grey Warden in Orlais began to hear the Calling which Alistair believes is being elicited by Corypheus.

Believing that their end is near, Warden-Commander Clarel plans on using a blood magic ritual that supposedly will end all Blights before they all perish. Alistair is branded a traitor for protesting Clarel's plan and goes into hiding.

Alistair, Hawke, and the Inquisitor scout the ancient Tevinter ritual tower in the Western Approach to investigate a Grey Warden congregation. At the tower, the party witnesses Grey Warden mages sacrificing their fellow Wardens to summon demons. They are being led by Lord Livius Erimond , a Venatori Magister who convinced Clarel to use their blood magic techniques to raise a demon army to invade the Deep Roads and kill the Old Gods before they wake.

The demon binding rituals Erimond taught the Grey Warden mages however has the side effect of enslaving them to Corypheus, who will use them to conquer Thedas. Erimond escapes to Adamant Fortress while the Inquisitor's party confronts the enslaved Wardens of the tower.

Hawke and Alistair join the Inquisition as they lay siege to Adamant Fortress. They confront Erimond and Clarel about the truth of the demon binding ritual and attempt to sway the Wardens against Erimond. When Erimond summons Corypheus' dragon to deal with the Inquisition, Clarel has a change of heart and betrays Erimond. The dragon attacked and a massive battle ensue. After which, the Inquisition pursues Clarel. Clarel inflicts her wrath on Erimond but is killed by the dragon he summons.

Clarel's last act is casting a spell that subdues the dragon but its crash causes the ground beneath them to crumble, resulting in the party to fall off the ramparts.

The Inquisitor uses their mark to open a rift to transport the party to the Fade. The Inquisitor finds some kind of spirit that poses as Divine Justinia V who briefs the Inquisitor that they are in the realm of a Nightmare demon and that the Inquisitor must recover the memories it took from them. As the Inquisitor recovers these memories, they remember how the mortal Divine was bound by Grey Warden mages and sacrificed to power an orb--an orb which the Inquisitor picked up and gave them the mark, and how the spirit in the Divine's form was the one who led the Inquisitor out of the Fade after the creation of the Breach.

Once Hawke realizes that the Grey Wardens had a hand in sacrificing the Divine to further Corypheus' schemes, Hawke becomes incensed and accuses the Grey Wardens of being out of control and need to be checked. Alistair is defensive about the accusation, and argues that the Wardens were most likely mind controlled by Corypheus and that Hawke themselves have caused much chaos by causing the mage rebellion. The spirit leads the Inquisitor's party to a rift but the Nightmare is preventing their escape.

The spirit sacrifices itself to weaken the Nightmare and the Inquisitor's party defeats the Aspect of the Nightmare blocking their escape. The party reaches the rift but either Hawke or Alistair must stay behind to distract the Nightmare for the party to leave. Hawke can sacrifice themselves to atone for freeing Corypheus or Alistair can sacrifice himself to atone for all the harm the Grey Wardens have done. The Warden can increase Alistair's approval rating through gifts covered below , dialogue, and plot decisions.

Alistair responds well when you ask him to speak about himself. Typically, Alistair will try to deflect your question with a joke, which you can move past either by joking often leading to humorous conversation or calling Alistair's bluff.

Neither approach will affect his approval. Alistair is, in a sense, shy and speaks often of Duncan and the Grey Wardens. In many ways, Alistair views Duncan as a surrogate father.

Always affirm his emotional responses, and his approval rating will increase. When speaking of one's post-Joining experiences, Alistair approves of responses that reflect his own.

Admit to nightmares, increased appetite, etc. When the hero speaks to Alistair about other personal things such as sex , Alistair admires answers which suggest both strength and experience. Do not mock him for his own softness and relative inexperience, however, as these will negate any approval benefits the hero receives through insisting on his own prowess. Alistair's romanced tile in the Dragon Age Keep.

Alistair is romantically interested in women. He doesn't take relationships lightly. There are various ways to begin a romance with him during his dialogue. Best PC Gaming tip ever! He only turns up if he is the king.

If not Anora will turn up as queen instead. When someone asks "Do you want to live forever? What happened to Alistair in your epilogue in Origins? User Info: Gamemako. Hmm, it's possible that he makes a cameo in the place of Loghain, but I do not know as I have never tested this route. If Alistair is king, you see him at the beginning, and if Loghain survives, you see him as well.

All of the pieces that puzzled their journey are now in position to land. It said alistair will follow me as a grey warden, basically me and him are a team on the epilogue, which I wanna know User Info: moola If you romanced Alistair and didn't make him king, he will only get a mention in the epilogue. It will say you resigned as the Warden Commander and ran off with Alistair. User Info: WhiteTigerMoon9.

Haha, nice ending. Although where does that leave your character for the next, if it happens, expansion? I have the same story. Oh well, maybe that's the end of using the same character for every game.



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